Legenda is an unfinished project. Not much to say about this one except that it was in development for a long time (mostly because of time constraints). A lot of thought has gone into the movement script, the climbing, the ledge hanging and swimming and it really shows. It first started out as a Zelda-esque adventure, like the first game, but later evolved to something a lot more simple and less ambitious. Although unfinished, I'm still extremely proud of this project - it really felt like an AAA game.
The header image on my home page is some concept art for this game drawn by my good friend Karl, and was coloured in by my other friend, Tiffany. For actual screenshots of the game, here's a link to the very old Blender Artists Thread, and here's the most recent dev video.